Mansion of Death

  • Free-Roam:
    square_foot (ft)square_foot (m)people
    16.4x16.45.0x5.01-5
    19.7x19.76.0x6.01-6
    23.0x23.07.0x7.01-7
    26.2x26.28.0x8.01-8
    29.5x29.59.0x9.01-9
    32.8x32.810.0x10.01-10

Our biggest update yet

Smoother & More Reliable
  • Smoother gameplay and better performance.
  • More reliable sessions: every puzzle has been rebuilt to avoid blocking situations.
  • Better lighting for a more immersive mansion.
  • Improved translations.
More Natural Interactions
  • Objects feel more realistic in hand and react naturally when thrown or dropped, with sounds that match the impact.
  • New "Hold to grab" option: choose whether players must keep the button pressed to hold an object, or simply press once to grab it and press again to release it. Ideal for kids and first-time VR players.
  • Clock puzzle: now stays perfectly in sync for all players.
  • Magnet puzzle: the magnet behaves realistically and is much easier to handle.
More Scares
  • The Banshee is scarier, with brand-new visual effects and more reliable behavior.
  • New jump scares: some target a single player, some the whole team, plus new sound scares throughout the mansion.
A More Epic Final Battle
  • Enemies have been redesigned. Their souls now fly into the hourglass, so players can see their progress.
  • The boss has been redesigned. Players now see their shotgun grow more powerful as they progress.
For Operators
  • A brand-new control panel to run sessions more easily:
    • Add or remove game time
    • Turn game options on or off
    • Follow players with flexible camera controls
    • Unblock or skip puzzles if a group gets stuck
    • Get live notifications of key game events

Mansion Of Death 1.3.0 Changelog:
  • General Stability Improvement: Update engine to 6.3
  • Allow for physical interactions with objects, they now collide with most of the environment
  • Fix issues with screamer buttons not working
  • UI Fonts changed to Noto Sans and fallbacks for asian languages

  • 3 New Quests
  • Added player health and respawn mechanism
  • Improved boss battle
  • Added Chinese, Japanese, Thai, Romanian and Portuguese language
  • Added UI Feedback for avatar selection
  • Fixed the manual screamer button

  • Fixed Netcode stability issue for Standalone builds

  • Blocking player view with a message when they get out of the play area boundaries
  • Some animations tweaks for the butler and the giant hands
  • Adjusted clues timings / positioning
  • Added sound VFX for the candles quest to make it more obvious
  • Added sound VFX for the piggy monster attack
  • The ritual in the Library (boss fight) now changes color to indicate it has been hit by enemies
  • The ritual in the Library (boss fight) now has different phases to emphasise the progression of the fight
  • Removed enemies life bar as they break immersion a bit

Enter the Mansion ... If you dare

No one has ever left this mansion alive. Once inside, you’ll uncover the horrifying truth: three occultists once ruled these halls, conducting twisted experiments on their victims. Their tortured souls still haunt the corridors, trapped between worlds, waiting for salvation, or revenge.

Your team’s mission is simple: escape before you become the next experiment. But the mansion has its own plans… The deeper you go, the darker the secrets you’ll unveil. Every shadow hides a nightmare, every door leads to the unknown, and every second brings you closer to a fate worse than death.

Welcome to the most terrifying VR escape game designed for location-based VR arcades.

Did you enjoy this game? Your opinion matter!

Please rate this item! Your opinion helps others make better choices.

Studio Games

Sherlock's Journey
Sherlock's Journey
Mansion Of Death Roomscale
Mansion Of Death Roomscale
Sintclair VS Dracula (PCVR)
Sintclair VS Dracula (PCVR)
Greenium
Greenium
Greenium Free Roam
Greenium Free Roam
Sintclair VS Dracula (Standalone)
Sintclair VS Dracula (Standalone)