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Welcome to SynthesisVR. Transitioning your venue from Octopod’s structured, curated ecosystem to SynthesisVR’s open-platform architecture gives you total control over your hardware fleet, game library, and physical space.
Because Octopod was highly standardized around specific physical footprints (Pods, Room-Scale, and the Octo:Gone), the transition requires a slight shift in how you manage your daily operations. This guide breaks down the four core operational changes you need to know.
To complete your transition from Octopod VR to SynthesisVR, follow these steps to set up your account and install the necessary management software.
Step 1: System Overview
Before installing anything, get familiar with the basic architecture of SynthesisVR.
Step 2: Account Registration & Setup
Once you are familiar with the basics, you can proceed with creating your account and setting up your environment.
Step 3: The Migration Email (Required)
Because you are migrating from the Octopod ecosystem, our support team needs to link your existing licensing data to your new account.
Please send an email with the following details:
info@synthesisvr.comSecurity Note: Do NOT include your Octopod password in this email.
Session Creation & Launching
While the end result is the same—getting your customers into a game—the steps to build and launch a session look a bit different in Synthesis Local Manager compared to the Octopod Helios launcher.
How it worked in Octopod:
In Octopod, you initiated the flow by clicking New Session, picking a game from the catalog (like Propagation), and manually configuring the Session settings (like skipping the tutorial) and the Playground configuration (selecting Box, Room, Arena, etc.). You then added your players and clicked Launch session.
How it works in Synthesis Local Manager:
SynthesisVR streamlines this by letting you select the game first, apply granular settings, and then optionally save that entire configuration as a quick-launch template (Preset).
1. Find the Game: Use the search bar on the right side of the Local Manager to find your desired game (e.g., Propagation: The Trilogy).
2. Select Stations: Click the game name. You will see a list of your available stations. Select the specific stations (PCs or standalone headsets) you want to include in this session, then proceed by clicking Continue without Lobby (or choose a launcher option).
3. Configure Game Settings: On the Game Settings tab, you have deep, direct control over the game's launch parameters. This replaces Octopod's "Session settings." Here you can use dropdowns to select:
4. Assign Boundaries: Instead of Octopod's "Playground" selections, SynthesisVR handles physical space via SteamVR Chaperone Session Control. At the bottom of the Game Settings screen, simply toggle this feature on and assign the correct pre-mapped boundary (e.g., Free-Roam) to the selected stations.
5. Launch: Once your settings and boundaries are selected, click Launch to start the game across all chosen stations simultaneously.
Pro-Tip: Using Presets (Templates)
To speed up your daily operations, you do not need to configure these settings manually every time. SynthesisVR allows you to save a specific configuration as a Preset.
With your account set up, the next step is building your library. Unlike Octopod's closed catalog, SynthesisVR operates an open marketplace. This means you have access to hundreds of third-party VR titles alongside the premium multiplayer experiences you are already used to.
Because SynthesisVR supports a massive variety of hardware platforms (both tethered PCVR and standalone headsets like the VIVE Focus 3), the installation methods differ slightly depending on the devices you are using.
To learn how to browse the catalog, subscribe to commercial licenses, and deploy those games directly to your stations, please follow the official Knowledge Base guide:
From this main hub, you can click through to the specific step-by-step guides you need:
In Octopod, boundaries were rigidly tied to specific, predetermined playground footprints (such as Box, Room-Scale, or the Octo:Gone arena) utilizing native tracking setups.
With SynthesisVR, chaperone configuration is completely dynamic. You manage and override your play spaces directly from the Local Manager,
To learn how to configure, save, and remotely push boundary environments across your station fleet, please follow the official Knowledge Base guide:
💡 Pro-Tip for Fast Migration:
You don't need to manually redraw your boundaries from scratch when moving away from Octopod. The easiest way to migrate your existing play spaces into SynthesisVR is a simple two-step shortcut:
⚡ Total Flexibility: Unlimited Profiles
Unlike Octopod, which limits you to 5 predefined playground sizes, SynthesisVR allows you to create and save as many chaperone profiles as your venue needs. Whether you need a specific boundary profile for a high-intensity action game, a completely custom grid for a specialized corporate event, or unique layouts for different physical configurations of your room, you can build, name, and store an unlimited number of profiles to swap on the fly.